Monday, March 26, 2007

Brotherhood of the Wolf


Although I was all set to love BROTHERHOOD OF THE WOLF, the picture had me checking my watch well before the end of its excruciatingly long 144-minute running time.

BROTHERHOOD OF THE WOLF is a monster/martial arts/drawing room movie in which a chevalier from the court of Louis XV (Complete with Mohawk sidekick! In stores soon!) comes to the provinces to hunt a mysterious creature that's killing off the peasants. It starts off well enough, with a fun Jaws tribute that's quickly followed by a good martial arts set piece with the solid, if somewhat vacant, Mark Dacascos.

Things go south, however, once the chevalier meets the noble gentry and gets down to the business of solving the mystery. Unfortunately, this happens pretty early in the first act. The primary love interest can't hold a candle to the secondary love interest, leaving the viewer seriously doubting the chevalier's judgment. The Big Villain is telegraphed so early that there's no surprise later on. The Creature, which works fine as long as it stays in the shadows, is so clearly a CGI creation that it yanked me right out of the movie; and The Evil Posse is completely ridiculous -- I pitied these people for being born 210 years too early for Thunderdome. They get a couple of big battles against the heroes and, though they give it their all, I couldn't help but think, "They're no Crazy 88s."

This movie needed a more ruthless editor. Slo-mo-ing a victim in mid-turn as she faces the Beast? Cut it. Some guy picking up a pitcher, pouring a beverage, quick-closeup on the beverage, then back to the guy? Cut it. Just tell me what he has to say. Long scene of the chevalier practicing his quick-draw, only to have him never call upon that skill later in the picture? Cut it. Long scenes designed to show off the mystic nature of the Indian dude? Cut it: let's get this picture moving!

As I said, I wanted to like BROTHERHOOD OF THE WOLF. Too bad - it could've been so much better.

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