Tuesday, March 30, 2010

Godzilla Against Mechagodzilla


I don’t know how to write about GODZILLA AGAINST MECHAGODZILLA.  It isn’t particularly … anything.  Not particularly bad; not particularly good; not even particularly mediocre.

It’s just there, competently made mid-nineties kaiju product, boasting excellent miniatures and battles that captured my boys’ imaginations.  It’s adventure stuff, the kind of stuff I generally enjoy, and it rocked along well enough.  But it’s so slick, so blandly competent, that I can’t get an angle on it.  There’s no in, nothing to write about.  This Godzilla provokes no thought, creates no empathy, offers nothing more than pretty pictures of carefully designed monsters stomping their way through well made sets.

The premise is simple enough: Japan creates a giant, robotic Godzilla to do battle with the real thing.  There’s a conflicted heroine, a little girl in need of a mommy figure, and a likeable bioengineer dad for some human interest.  Oh, and there’s tension on the team and all that kind of thing.  But there’s not much else.  The battles rage and buildings fall and Godzilla roars and the human arcs go as we’d expect.

Here’s a film that inspires no jokes, no ruminations, nothing beyond simple entertainment.  It’s fine for what it is, I guess.  I’ve already mostly forgotten it.

No comments: