Monday, August 13, 2012

Sherlock Holmes: A Game of Shadows


Sherlock Holmes: A Game of Shadows amounts to 129 minutes of missing Steven Moffat, Benedict Cumberbatch, and Martin Freeman.  Where the BBC’s brilliant “Sherlock” series of telefilms offers puzzling plots, delightful verbal interplay, and a sly (and often ribald) sense of humor, Sherlock Holmes: A Game of Shadows is mostly just loud.  Where “Sherlock” gives us Moriarty as a comic, twisted genius, Game of Shadows lazily offers us Moriarty as just another Bond villain.  Where “Sherlock”’s unique visual style amuses and intrigues us, Game of Shadows only makes us wonder exactly how much cocaine director Guy Ritchie blew through while shooting and editing this film.

Here’s the story: it’s about a year since the events of the first film, Sherlock HolmesHolmes and Watson reunite to bring the nefarious Professor Moriarty to justice after the villain tries to have Dr. & Mrs. Watson killed for no apparent reason.  Lots of stuff blows up.  Noomi Rapace appears because she was hot after The Girl with the Dragon Tattoo and The Girl Who Played with Fire and it seems like a good career move.  More stuff blows up, there are some fistfights, and a bunch of people get shot, all in slow motion.  The Bond villain reveals his Bond villainesque plan, and his henchman reveals a disappointing lack of sterling silver dental work.  More ‘splosions and fights and shooting, and even more slo-mo.  We reflect that Robert Downey, Jr. doesn’t look remotely like an otter.  The film draws to an utterly unsurprising conclusion.  The End.  Next.

Hey, kudos to Guy Ritchie for (a) achieving his unique and singular vision, and (b) finding a studio to underwrite his coke habit.  But Sherlock Holmes: A Game of Shadows just isn’t much fun.  It needs more wit.  It needs more style.  Aww, the heck with it: it needs Moffat, Cumberbatch, and Freeman.  They own the franchise now. 

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