Showing posts with label vampires. Show all posts
Showing posts with label vampires. Show all posts

Sunday, July 19, 2009

Underworld: Evolution

UNDERWORLD: EVOLUTION is impressive. It boasts imaginative set, costume, and makeup design. It weaves CGI and practical stuntwork into a rousing whole. Its set pieces are creative and interesting and, while it never manages to rise above being a bunch of actors and stuntmen hamming it up on increasingly complex movie sets, it’s a bunch of good actors and good stuntmen hamming it up in a fantastic (if barely plausible) world that’s an entertaining place to visit.

I first mentioned the set design because it really is remarkable. From the rustic inn where the first film’s Scott Speedman learns he can no longer eat normal food to the functionally baroque headquarters of franchise newcomer Derek Jacobi to the multilayered, rich-with-possibility crumbling ruin of the climax, every inch of the screen is filled with detail and imagination. Well done.

While I still can’t get past the idea of the leather corset as functional combat wear (Where does Kate Beckinsale hide all those weapons, anyway?), the leatherwork has details that relate to the decorative flourishes in the costumes of heroes and villains, suggesting a deeper mythology behind the story of this film. It’s neat, carefully crafted stuff, and indicates an attention to detail far beyond what one might expect in a vampires vs. werewolves movie.

The makeup, particularly that of the villain in full monster mode, is not only scary and convincing, but also bears marks of the costumer’s design sensibility, with patterning in the monster’s back that, you guessed it, shows up in the corset, Jacobi’s coats, and even the film’s Maguffin. It’s crazy; it’s lavish; it’s just the thing.

The action sequences (which comprise most of the film) build from the exaggerated to the just-plain-crazy, but that’s not their best quality. Not only do they blow lots of stuff up real good, but they actually advance the story and keep us in the loop of who’s doing what to whom and why. Sure, they defy the laws of physics and aerodynamics. So what? It’s a v vs. w movie. I went with it.

The whole thing combines to make for a film that’s better than its predecessor. It doesn’t share insight into the human condition, no, and it doesn’t make us laugh or cry. But it looks great, it sounds great, and it’s great fun.

I can’t believe I’m writing this, but bring on UNDERWORLD: RISE OF THE LYCANS.

Wednesday, November 28, 2007

Vampyr


Carl Theodore Dreyer's VAMPYR is a moody, creepy horror film that seeks to unsettle and disturb us. It succeeds, and it does so through a combination of compelling story and wonderfully creepy atmosphere.

The story is the stuff of great horror. An inquisitive young man takes a room in a creepy European village. Late at night, someone enters his room and leaves a box with a note that reads, "To be opened in the event of my death." That box gets opened pretty darn quickly, and we're off to a different kind of vampire story. Why different? Well, Dreyer's idea of a vampire is neither ratlike creature nor hunka hunka burnin love. Rather, he gives us something more mysterious, perhaps more creepy, than we're used to in a vampire film. And he does it while using all the cinematic tricks available to him to create a pervasive sense of unease. VAMPYR is the kind of movie that sneaks up on you, and it's a delicious feeling. I'd gladly see it again.

Saturday, September 16, 2006

Blade: Trinity

It helps if you go into BLADE: TRINITY with low expectations. You'll need them. Exepect Wesley Snipes to deliver a one-note performance. Expect ridiculously pathetic vampires who couldn't terrorize a Sunday-school class. Expect choppily edited fight scenes that make it virtually impossible to recognize what's going on half the time. Oh, and expect lots and lots of intrusive product placements - seriously, if there was an award for product placement, BLADE: TRINITY would win, downtown.

If you do all this, you'll probably enjoy BLADE: TRINITY. The movie delivers pretty much exactly what you'd expect: cheesily menacing vampires, lots of people jumping around and kicking other people in the face, and a throbbing soundtrack that's always reminding you to have fun, fun, doggonit! With the exceptions of Parker Posey, gamely trying and failing to portray a menacing vampire leader, and Ryan Reynolds, who seems to think he's in BORDELLO OF BLOOD, the actors and stuntmen are just fine. The production values areprofessional, and the whole thing comes off as a reasonable entertaining exercise.

Just know that you're going to get pretty much exactly what you expect.